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Hero's Call: An Epic Supplement for Warhammer Fantasy Roleplay
Hero's Call is a supplement for Warhammer Fantasy Roleplay (3rd Edition) that was published by Fantasy Flight Games in 2013. It is designed to take your campaign to the peaks of power, with new options and challenges for high-level heroes.
In this supplement, you will find:
New high-powered careers, such as Battle Wizard, Champion of Sigmar, Knight of the Inner Circle, and Slayer King.
Regional options for men and dwarfs from outside Reikland, such as Averland, Hochland, Karak Azul, and Karak Kadrin.
Two new player races: the noble High Elves and the savage Orcs.
Action cards for each new trait, such as Arcane Lore, Divine Lore, Frenzy, and Hatred.
Spells and blessings for Ranks 4 and 5, including devastating effects like Comet of Sigmar, Final Transmutation, and Waaagh!
Hero's Call also gives GMs exciting new ways to challenge high-powered parties, with tips for addressing their fame or infamy, guidelines for running notable adversaries, such as Archaon the Everchosen, and a complete adventure, \"The Art of Waaagh!\", where the heroes must stop an orc warlord from unleashing a mighty weapon of mass destruction.
Please note that this is not a complete product. The full retail version of this product has many components which are not included with this pdf, such as cards and tokens. A copy of the full retail version of this product is required in order to use this product[^1^].
If you are interested in Hero's Call, you can download the pdf version from Fantasy Flight Games' website for $14.95. You can also find other books for Warhammer Fantasy Roleplay (3rd Edition) on their website or on online platforms like Archive.org[^2^].
Hero's Call is an epic supplement for Warhammer Fantasy Roleplay that will take your campaign to new heights of adventure and glory. Are you ready to answer the Hero's CallIn this section, we will review some of the new features and content that Hero's Call offers for Warhammer Fantasy Roleplay (3rd Edition).
New High-Powered Careers
Hero's Call introduces 12 new careers for high-level heroes, each with its own set of skills, talents, and abilities. These careers are:
Battle Wizard: A master of arcane magic who can unleash devastating spells on the battlefield.
Champion of Sigmar: A holy warrior who fights in the name of the God-King and his twin-tailed comet.
Dwarf Engineer: A genius inventor who can create and use amazing devices and machines.
Flagellant: A fanatic who believes that suffering is the path to salvation and redemption.
Free Company Captain: A leader of a band of mercenaries who can command and inspire his troops.
Knight of the Inner Circle: A noble and elite warrior who belongs to the most prestigious knightly orders.
Ogre Maneater: A huge and hungry brute who will fight for anyone who can pay him in gold and food.
Orc Warboss: A savage and cunning leader of a horde of orcs who lives for war and plunder.
Outlaw Chief: A notorious outlaw who rules over a gang of thieves and bandits.
Runesmith: A dwarf who can craft and use powerful runes that enhance weapons, armor, and items.
Slayer King: A dwarf who has taken the ultimate oath of the slayer and seeks to die in glorious combat.
Witch Hunter: A zealous agent of the Church who hunts down and eliminates heretics, witches, and mutants.
Each career has its own action cards that represent its unique abilities and powers. For example, the Battle Wizard can use action cards like Fireball, Chain Lightning, or Wind Blast to unleash destructive magic on his enemies. The Champion of Sigmar can use action cards like Hammer of Sigmar, Divine Fury, or Comet Strike to smite his foes with divine wrath. The Ogre Maneater can use action cards like Gut Barge, Devour, or Belly Flop to crush his opponents with his massive bulk. And so on.
These careers also have their own career sheets that show their progression and advancement options. Each career has four ranks that correspond to different levels of power and prestige. For example, the Knight of the Inner Circle starts as a Knight Errant at rank 1, then becomes a Knight of the Realm at rank 2, then a Knight of the Blazing Sun at rank 3, and finally a Grand Master at rank 4. Each rank grants new skills, talents, traits, and action cards that reflect the career's development and growth.
With these new careers, you can create and play heroes that are truly legendary and epic in Warhammer Fantasy Roleplay (3rd Edition). ec8f644aee